A situation which modular design would be least beneficial for a game program is: A. the program is extremely simple.
Modular design can be defined as a software development technique that involves the separation of the overall functionality of a software into independent and interchangeable software sections or modules.
Also, modular design can be used to break a large code in a software into smaller blocks holding specific functions.
In this context, we can infer that modular design would be least beneficial for a game program when the software program is extremely simple.
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